All images below can be clicked for larger 2560 x 1936 views.
See the display yourself at The Bomb Factory.
In part, this is a teaser about RIOT – the giant robot game being built by Xenius Revere. Click on the picture below for a giant 2560 x 1936 wallpaper teaser image. Yes, that mech behind me is a wearable, sculpty, fully animated avatar.
Here’s the other teaser: I’ve figured out a way to re-invent Second Life Games and bring it back to life. It’ll take some time though. We’ll be waiting until next year at least. But when it happens, you are going to love it.
I was wearing my “Mr. Generic” avatar. Apologies.
by Onder Skall
Babbage Linden forwarded this one to me. It demonstrates a system where the AI automatically works out the most direct path from point A to point B and adjusts on the fly as barriers are put up. This has pretty huge implications, not just for games in Second Life (both “Tower Defense” and “Hack N Slash” style games could benefit), but also for vehicles that use auto-navigation.
*** UPDATE: This demo has been made open-source and is now available on Babbage Linden’s land at http://slurl.com/secondlife/Ambleside/218/31/29
By Osprey Therian
Picture taken looking out from Intemptesta Nox into nothingness.
As far as Onder’s blue block in non-sim sea – I haven’t seen it. I think this points up that with the bazillion possible hardware combos there’s a chance for all kinds of oddball glitches for some in what is, after all, a First Look viewer. I think it’s amazingly lovely and far, far beyond what it was like in the spring. A few bugs, yes. But everyone should give it a try. Make sure yer drivers are current.