The Pot Healer Adventure – Numbakulla Island ProjectApril 21, 2007
By Seeker Gray
(Editor’s Note: Seeker Gray comes to us from Second Seeker, another fantastic place to find fun things to do around Second Life.)
I have found a special place, an exceptionally special place. Oh, dear reader, how can I begin to tell you how happy I was to find The Pot Healer Adventure – Numbakulla Island Project? Numbakulla in an adventure puzzle. It feels very much like Robyn and Rand Miller’s Myst, the first of the adventure puzzle games. I’m not sure I slept much for a week when that game came out!
Numbakulla belongs to Moopf Murray, who kindly allowed the Pot Healer team to build and develop the sim as what they call “an immersive game of exploration and puzzles.” And to those who think pot has to do with a certain herb, dismiss that thought from your mind, this game is about finding pieces of a broken pot and reassembling it. What you do after? Well, that’s part of the game, and you’ll have to find out for yourself!
To the explorers who come after me…
It was my grandfather who first told me about the family legend of Numbakulla. Often as a child I would sit and listen to him talk about the history of the island and the sacred task of looking after the trees. Eventually, my interest grew, and I resolved to find the island, and discover whether his tales were true.
So it was I came here, ten years ago, on a quest to make a link with my ancestors, and read their minds through what remained on the island. In that time, I have made myself a house in the great tree, which is not one of the sacred trees of Numbakulla, but a beautiful tree nonetheless. I have tried to repair things where I may, and have kept a record of my explorations.
I immediaetly met one Ally Brewster who kindly showed me around and answered my many quetions. She claims that she is not alone in being so helpful, so fear not, gentle reader when you visit. If you get stuck, just ask someone. You may even start up a friendship!
Madam Brewster wants to remind our readers that one must remain observant.
Sometimes things are right in front of you. Sometimes things are hidden under things or in things. There are thousands of hidden spots. Never be afraid to leave anything unturned.
This is not an area in which you will spend a single evening. It can take months to get through all of Numbakulla.
This is not for the quick-minded. It takes time to solve.
I’m purposefully not saying too much about this place. You need to find out these things for yourself. Hopefully my enthusiasm and photographs will suffice. But I do think that this area and this adventure constitute one of those rare places in Second Life that trully fulfills SL’s promise.
So call in sick to work today (dear me, did I really say that?) and visit The Pot Healer Adventure – Numbakulla Island Project. Just don’t tell your – ahem! – supervisor it was I who told you about it.
Stranger stop and stranger see
Listen stranger carefully
My song is sung, my race is run
But yours is barely now begun
Light and fire, wood and stone
As the pot is deftly thrown
Water, clay and bellows’ air
Make it strong and make it fair
Find the scattered pieces here
Remake the pot we once held dear