Alt-Zoom StudiosDecember 29, 2006
Onder Skall reports from Alt-Zoom Studios
What, you think a little thing like the grid being down is going to slow down this intrepid reporter? You must be thinking of the Herald my friend! At Second Life Games, when the grid goes down, we go meta!
Do you remember the smash-hit PC title The Movies from Lionhead Studios? For those of you who weren’t lucky enough to play it: think of a sim game where you build a movie studio, manage the lot facilities and staff, and generate films for a profit. The big twist comes when you find you are able to easily use the pre-fab sets and animations to create a custom movie and export it for the world to see! A slew of machinima movies followed, and a community was born.
When it was annouced that there wouldn’t ever be a sequel, I was pretty confused. Why wouldn’t they follow up on a hit? They have a built-in fanbase after all!
Of course, that was before I had discovered Second Life. In SL you can build any set and any avatar you can think of without waiting for an expansion pack. If it doesn’t exist, go ahead and create it. If you need the camera to do something new, make a new camera. How could any sequel to The Movies, no matter how well implemented, compete with that?
Machinima fans have no doubt discovered Machinima.com and its Second Life section. If you look a little closer you’ll discover that many of these come from Alt-Zoom Studios. This group is a fantastic starting point for any would-be movie makers. They distribute great tools in-world, as well as providing classes and tutorials.
Now, there’s no real point in my diving into the nitty-gritty details when I could just point you at some fun stuff. First, obviously, check out the movies at Alt Zoom Studios. Hit the About button if you want more backstory there. Next, check out the interview over at Secondcast. By the time you’ve done all of that, the grid MUST be back up!
But so what if the grid is down? We still have Alt-Zoom!