Komuso Tokugawa /Japan and Hathead Rickenbacker /Canada perform live on this machinima. The Second Life music scene is vibrant and varied, ranging from traditional to ZOMGWTF!11!!1.
Mob Mentality, a new adult themed game designed to be placed in Second Life Clubs and Strip Clubs, is now available! The game offers fun and sexy game play designed to enhance a club goers experience and create a more social environment as players interact while playing.
Zaplok Riggles, the games developer, had this to say: “I designed the game from the ground up to work well in an adult club environment. The questions are sexy and sure to get people talking. The game uses a HUD so there is no annoying chat spam and means the game can be played anywhere in the club while dancing, chatting, etc. I work closely with my game owners keeping the game fresh with new questions and free updates. We also have an innovative pricing structure to allow any club to quickly begin earning money with the game with zero upfront costs.”
For more information on the game, visit the game’s web page: http://www.mobmentality.com/mobmentality You can also send an IM to Zaplok Riggles to setup an in-game demonstration.
Motorability’s press release for the 29th March event says:
Fashion, Cars and Avatars event in Second Life
to Raise Awareness About SCI/D
Cars! A passion, a hobby, and a culture. It all comes together for Second Life residents on Motorability Island in Second Life. United Spinal Association’s 7-sim Motorability Island, formerly Pontiac’s Motorati Island, is set for its grand opening on Saturday the 29th of March - however it’s open to the public now. Fashion Cars and Avatars is the theme for the event. Read the rest of this entry »
United Spinal Association’s 7-sim Motorability Island, formerly Motorati, is set for its grand opening on the 29th of March - however it’s open to the public now and motorheads might be interested in renting one of the reasonably-priced parcels.
“Fashion, Cars and Avatars Proceeds to UnitedSpinal.org Date is Saturday March 29th - Time 9am SLT - 3pm SLT Donation Kiosks will be set up around the event locations . 9am - 10am - Callie Cline to feature her Fashion Designs 10- ?? Dancing and music at Parkade and the US.org Welcome Center and AskPatty.com 10am - 12pm Racing at Fairgrounds - Demos only to help get people interested in signing up 12pm - 3pm Parkade and other dance events ongoing Events going on all morning - Tours of the United Spinal Welcome Center”
On 2 March at 2 pm fighters will gather at Europa to determine who will win the Combat Cards Constructed Cup and 5000 lindens, and the Open Cup and a set of cards. If you are new to the game you will enjoy watching the duels - and you can jump in after we roll out 1.5 and the new cards and fight in the Free-For-All. Game devs Doc Boffin and Osprey Therian will be on hand, of course.
With the addition of the cards released on the 2nd March, Combat Cards is moving towards 50 unique cards in two series, Fantasy and Horror, all featuring Second Life Avatars. Read the rest of this entry »
Komuso and MoShang are currently beta testing SynaesthAsia - but when it goes public go and see it if you can. This is my machinima record of one of their live music jam and biofeedback particle beta performances.
The first of many En Garde open tournaments will be held this Saturday, January 26th. These tournaments will happen every other weekend at different locations around Second Life. This time La Musique hosts the event.
Everyone can enter this elimination tournament, for 50L, and the winner and runner up splits the collected pot that day. The champion also gets a nice trophy for his/her achievement.
More details and a schedule of planned tournament locations so far can be found at Kat Burgers webpage:
Sine Wave is developing something they call actorbots - bots with a bit of AI which can perform tasks in machinima or in other roles such as greeters, and Easy Babcock demonstrated the alpha stage project on Sunday. Read the rest of this entry »
By Osprey Therian
Twelve teams started, nine finished, but only six got in before the deadline. See the films on 48.tv Congratulations to everyone - details after the fold. Read the rest of this entry »
Check this out: ever want to be Pac-Man? No? Well, too bad, you are anyhow you lucky you!
A company called Intoint has made a version of it in Second Life (slurl: http://slurl.com/secondlife/Intoint/63/134/33) that’s way too much fun. They call it “Intoman”, of course, but hey it’s a promotional. Whenever the game ends you get flung to some random location around the island. It’s a pretty fun way to die, actually.
Starting up is easy. Go to the table with the backpack on it, buy one for 0L$, wear it, and click on it. Game starts.
Gameplay is pretty simple - run into the power-pellets and get ‘em all to go on to the next level. Get hit by a ghost three times or run out of time and it’s game over. For an extra challenge, try mouselook. It’s a lot harder somehow.
This is me on my fifth game. I finally made it to level 2 before that ghost got me. Dammit. I decided to take a break and let Hydra Shaftoe take a crack at it.
Watching is as much fun as playing. There’s a big seating area for the audience, so bring some friends.
The real life 48 Hour Film Project has come to Second Life. This coming weekend 13 machinima teams will create, from scratch, a 1-4 minute long machinima piece - entirely inside Second Life. Read the rest of this entry »